This is a personal project I have been working on to learn a bit of Unreal Engine 5.
I imagined the stall to be on alley next to a busy Japanese street with lots of stores and lights. The old woman who works the stall keeps it very clean and organized, she serves more than two hundred customers every night.
I modeled everything in Blender and used Substance Painter for the texturing.
I thought it was going to be a small project and it turned out to be a lot more work than I thought. It was definetely a challenge exporting and importing textures and trying to tune Unreal to what I was visualizing in my head. I know there is a lot of room for improvement and I appreciate any feedback or tips.
This project helped me a lot on learning the basics.
I tried to keep it lowpoly and focused on adding the details on the textures.
Total of faces: 8,155.
Total tris: 18,026.